- new enemy: toxic plane, drags a cloud of toxins behind, slowing player by 10%/second - new enemy: follow plane (flies in front of you and fires bullets) - new enemy: booster rocket: speeds up, then slows down, then turns towards the player, then the cycle repeats. Happy dodging! - adding 6 new missions - spread3 cannon bullet damage reduced to 1 (down from 2) - seeker plane changes: 2 lives, becomes invulnerable for 0.6 seconds after being hit - changed spawns in infinite / organized / timed attack modes: new enemy types can spawn instead of the old enemy types. Replacements: scout -> toxic plane, seeker plane -> zeppelin, flying bomb -> booster rocket, minelayer -> following plane - shooting enemies will delay their shots if enemy hits them (if you shoot at an enemy - he won't shoot back) - fixed bug when flying bombs kept exploding after respawn - fixed a bug when settings would not get saved after exiting the application
- Fixed jittering in touch follow / joystick mode - Five new missions - Bonuses are going to spawn closer to you (and mostly in your way) - Guaranteed to drop health bonus for every 1000 score now - New enemy plane: seeker, follows the player around
- mission mode! Complete tasks & earn stars, gradually getting into the game. - mode selection screen rework: less annoying popups - bugfix: reseting controls after the game (sometimes plane turned/started shooting by itself after game restart) - time bonus: new sound - time bonus: animation on pickup
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v 1.1.2 is here!
- new enemy: toxic plane, drags a cloud of toxins behind, slowing player by 10%/second
- new enemy: follow plane (flies in front of you and fires bullets)
- new enemy: booster rocket: speeds up, then slows down, then turns towards the player, then the cycle repeats. Happy dodging!
- adding 6 new missions
- spread3 cannon bullet damage reduced to 1 (down from 2)
- seeker plane changes: 2 lives, becomes invulnerable for 0.6 seconds after being hit
- changed spawns in infinite / organized / timed attack modes: new enemy types can spawn instead of the old enemy types. Replacements: scout -> toxic plane, seeker plane -> zeppelin, flying bomb -> booster rocket, minelayer -> following plane
- shooting enemies will delay their shots if enemy hits them (if you shoot at an enemy - he won't shoot back)
- fixed bug when flying bombs kept exploding after respawn
- fixed a bug when settings would not get saved after exiting the application
V 1.1.1 is here!
- Fixed jittering in touch follow / joystick mode
- Five new missions
- Bonuses are going to spawn closer to you (and mostly in your way)
- Guaranteed to drop health bonus for every 1000 score now
- New enemy plane: seeker, follows the player around
V1.1.0 changes:
- mission mode! Complete tasks & earn stars, gradually getting into the game.
- mode selection screen rework: less annoying popups
- bugfix: reseting controls after the game (sometimes plane turned/started shooting by itself after game restart)
- time bonus: new sound
- time bonus: animation on pickup