Comments

Log in with itch.io to leave a comment.

v 1.1.2 is here!

- new enemy: toxic plane, drags a cloud of toxins behind, slowing player by 10%/second
- new enemy: follow plane (flies in front of you and fires bullets)
- new enemy: booster rocket: speeds up, then slows down, then turns towards the player, then the cycle repeats. Happy dodging!
- adding 6 new missions
- spread3 cannon bullet damage reduced to 1 (down from 2)
- seeker plane changes: 2 lives, becomes invulnerable for 0.6 seconds after being hit
- changed spawns in infinite / organized / timed attack modes: new enemy types can spawn instead of the old enemy types. Replacements: scout -> toxic plane, seeker plane -> zeppelin, flying bomb -> booster rocket, minelayer -> following plane
- shooting enemies will delay their shots if enemy hits them (if you shoot at an enemy - he won't shoot back)
- fixed bug when flying bombs kept exploding after respawn
- fixed a bug when settings would not get saved after exiting the application

V 1.1.1 is here!

- Fixed jittering in touch follow / joystick mode
- Five new missions
- Bonuses are going to spawn closer to you (and mostly in your way)
- Guaranteed to drop health bonus for every 1000 score now
- New enemy plane: seeker, follows the player around

V1.1.0 changes:

- mission mode! Complete tasks & earn stars, gradually getting into the game.
- mode selection screen rework: less annoying popups
- bugfix: reseting controls after the game (sometimes plane turned/started shooting by itself after game restart)
- time bonus: new sound
- time bonus: animation on pickup